Safer, Smarter, Simpler
Reframing HMI for the Software-Defined Vehicle Era

A human-centered HMI concept that restructures control access, task depth, and system feedback to reduce complexity across the in-car experience.

PROJECT OVERVIEW

As vehicles become software-defined systems, HMI is no longer just an interface layer, but a direct driver of safety, usability, and in-car experience.

The modern vehicle is shifting from a mechanically defined product to a connected, continuously updated digital system. As intelligent features, real-time status layers, and cross-module services continue to grow, the in-car interface takes on a more direct role in how drivers access information, complete tasks, and maintain attention in motion.

This project explores how an EV cockpit can be reorganised around clearer control access, shallower task paths, and more legible system feedback. Through user research, structural design, and high-fidelity prototyping, it proposes a human-centered HMI system that reduces complexity while supporting safer, more intuitive, and more coherent interaction across the in-car experience.

PROJECT BACKGROUND

Customer experience has replaced hardware engineering prowess as carmakers critical battleground.

Customer experience has replaced hardware engineering prowess as carmakers critical battleground.

McKinsey & Company

McKinsey & Company

The Shift to Digital & Connected Ecosystems

The fundamental purpose of the car has changed. No longer just a means of getting from A to B, it has evolved into a mobile digital hub. For today's 'digital natives', an immersive, responsive, and engaging in-car experience is not a luxury—it's an expectation. Consumers now seek a seamless, integrated extension of their hyper-connected lives.

Beyond Infotainment: The Rise of the Smart Cockpit

Modern consumers demand far more than just a 'phone on wheels'. As the vehicle's role as a 'third space' grows, recent studies confirm that comprehensive and personalized in-car entertainment is highly valued. Furthermore, Advanced Driver-Assistance Systems (ADAS) are now considered essential, and robust connectivity is a key factor influencing purchasing decisions.

A New Frontier for Brand Differentiation

In a fiercely competitive automotive market, the in-car experience has become a primary tool for brand differentiation. A thoughtfully designed Smart Cockpit allows manufacturers to attract and retain customers by delivering a unique blend of advanced technology, premium materials, and a distinctive design language, thereby strengthening their competitive edge.

KEY CHALLENGES

Balancing Simplicity with Functionality

The core challenge lies in creating a clean, minimalist interface that remains powerful and feature-rich. The key question is: how can we provide comprehensive functionality without overwhelming the user with information or compromising the accessibility of crucial features?

Balancing Simplicity with Functionality

The core challenge lies in creating a clean, minimalist interface that remains powerful and feature-rich. The key question is: how can we provide comprehensive functionality without overwhelming the user with information or compromising the accessibility of crucial features?

Prioritising Safety & Minimising Distraction

With increasing in-car complexity, driver distraction becomes a critical safety risk. Many existing systems, while feature-packed, fail to prioritise a distraction-free environment. The HMI must be meticulously designed to simplify complex tasks and ensure rapid system response, keeping the driver's focus firmly on the road.

Prioritising Safety & Minimising Distraction

With increasing in-car complexity, driver distraction becomes a critical safety risk. Many existing systems, while feature-packed, fail to prioritise a distraction-free environment. The HMI must be meticulously designed to simplify complex tasks and ensure rapid system response, keeping the driver's focus firmly on the road.

Catering to Diverse User Needs

Different user groups have vastly different preferences and technical abilities. The challenge is to offer a personalised and adaptable experience that caters to these varied needs, without sacrificing the universal simplicity and ease of use that is essential for a core driving system.

Catering to Diverse User Needs

Different user groups have vastly different preferences and technical abilities. The challenge is to offer a personalised and adaptable experience that caters to these varied needs, without sacrificing the universal simplicity and ease of use that is essential for a core driving system.

Overcoming a Fragmented User Experience

Many vehicles suffer from a fragmented user experience, where core systems like navigation, media, and vehicle settings feel disconnected and inconsistent. This lack of cohesion leads to user frustration and can dilute the overall brand experience. A holistic design approach is required to create a single, unified, and seamless journey for the user.

Overcoming a Fragmented User Experience

Many vehicles suffer from a fragmented user experience, where core systems like navigation, media, and vehicle settings feel disconnected and inconsistent. This lack of cohesion leads to user frustration and can dilute the overall brand experience. A holistic design approach is required to create a single, unified, and seamless journey for the user.

LITERATURE REVIEW & THEORETICAL FRAMEWORK

Designing an HMI for an intelligent vehicle is a complex, interdisciplinary challenge that extends far beyond simple aesthetics. It operates at the intersection of Human-Computer Interaction (HCI), cognitive psychology, ergonomics, safety engineering, and automotive regulations.


Therefore, a thorough literature review was conducted to build a robust theoretical framework for this project. This foundational research ensures that all subsequent design decisions are grounded in established principles of usability, safety, and human factors, providing a solid rationale for the proposed solution.

交互设计

Interaction Design

用户体验设计

User Experience Design

信息架构

Information Architecture

产品架构

Product Architecture

人因与工效学

Ergonomics & Humanfactors

工业设计

Industrial Design

工程学

Engineering

音效设计

Sound Design

编程

Programming

原型

Prototyping

视觉设计

Graphic Interface Design

服务设计

Service Design

媒体与内容

Medias & Content

市场营销

Marketing

社会学与心理学

Sociology & Psychology

LITERATURE REVIEW & REFERENCES

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

International Organization for Standardization (ISO)

Human Factors in Automotive Engineering

Human Factors in Automotive Engineering

Multiple Authors

Cognitive Psychology: Applying The Science of the Mind

Cognitive Psychology: Applying The Science of the Mind

Bridget Robinson-Riegler, Gregory L. Robinson-Riegler

The Elements of User Experience: User-Centered Design for the Web and Beyond

The Elements of User Experience: User-Centered Design for the Web and Beyond

Jesse James Garrett

Human Centered Intelligent Vehicle HMI Design

Human Centered Intelligent Vehicle HMI Design

Fang Chen, Jacques Terken

Jakob's Ten Usability Heuristics

Jakob's Ten Usability Heuristics

Nielsen Norman Group

Driver Distraction and Inattention: Advances in Research and Countermeasures

Driver Distraction and Inattention: Advances in Research and Countermeasures

Michael A. Regan, John D. Lee, Trent W. Victor

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Human Factors in Automotive Engineering and Technology

Human Factors in Automotive Engineering and Technology

Guy H. Walker, Neville A. Stanton, Paul M. Salmon

The Ten Principles Behind Great Customer Experiences

The Ten Principles Behind Great Customer Experiences

Matt Watkinson

Automotive User Interfaces: Creating Interactive Experiences in the Car

Automotive User Interfaces: Creating Interactive Experiences in the Car

Gerrit Meixner, Christian Müller

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

International Organization for Standardization (ISO)

Human Factors in Automotive Engineering

Human Factors in Automotive Engineering

Multiple Authors

Cognitive Psychology: Applying The Science of the Mind

Cognitive Psychology: Applying The Science of the Mind

Bridget Robinson-Riegler, Gregory L. Robinson-Riegler

The Elements of User Experience: User-Centered Design for the Web and Beyond

The Elements of User Experience: User-Centered Design for the Web and Beyond

Jesse James Garrett

Human Centered Intelligent Vehicle HMI Design

Human Centered Intelligent Vehicle HMI Design

Fang Chen, Jacques Terken

Jakob's Ten Usability Heuristics

Jakob's Ten Usability Heuristics

Nielsen Norman Group

Driver Distraction and Inattention: Advances in Research and Countermeasures

Driver Distraction and Inattention: Advances in Research and Countermeasures

Michael A. Regan, John D. Lee, Trent W. Victor

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Human Factors in Automotive Engineering and Technology

Human Factors in Automotive Engineering and Technology

Guy H. Walker, Neville A. Stanton, Paul M. Salmon

The Ten Principles Behind Great Customer Experiences

The Ten Principles Behind Great Customer Experiences

Matt Watkinson

Automotive User Interfaces: Creating Interactive Experiences in the Car

Automotive User Interfaces: Creating Interactive Experiences in the Car

Gerrit Meixner, Christian Müller

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

International Organization for Standardization (ISO)

Human Factors in Automotive Engineering

Human Factors in Automotive Engineering

Multiple Authors

Cognitive Psychology: Applying The Science of the Mind

Cognitive Psychology: Applying The Science of the Mind

Bridget Robinson-Riegler, Gregory L. Robinson-Riegler

The Elements of User Experience: User-Centered Design for the Web and Beyond

The Elements of User Experience: User-Centered Design for the Web and Beyond

Jesse James Garrett

Human Centered Intelligent Vehicle HMI Design

Human Centered Intelligent Vehicle HMI Design

Fang Chen, Jacques Terken

Jakob's Ten Usability Heuristics

Jakob's Ten Usability Heuristics

Nielsen Norman Group

Driver Distraction and Inattention: Advances in Research and Countermeasures

Driver Distraction and Inattention: Advances in Research and Countermeasures

Michael A. Regan, John D. Lee, Trent W. Victor

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Human Factors in Automotive Engineering and Technology

Human Factors in Automotive Engineering and Technology

Guy H. Walker, Neville A. Stanton, Paul M. Salmon

The Ten Principles Behind Great Customer Experiences

The Ten Principles Behind Great Customer Experiences

Matt Watkinson

Automotive User Interfaces: Creating Interactive Experiences in the Car

Automotive User Interfaces: Creating Interactive Experiences in the Car

Gerrit Meixner, Christian Müller

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

Ergonomics of human-system interaction — Part 110: Interaction principles (ISO 9241-110)

International Organization for Standardization (ISO)

Human Factors in Automotive Engineering

Human Factors in Automotive Engineering

Multiple Authors

Cognitive Psychology: Applying The Science of the Mind

Cognitive Psychology: Applying The Science of the Mind

Bridget Robinson-Riegler, Gregory L. Robinson-Riegler

The Elements of User Experience: User-Centered Design for the Web and Beyond

The Elements of User Experience: User-Centered Design for the Web and Beyond

Jesse James Garrett

Human Centered Intelligent Vehicle HMI Design

Human Centered Intelligent Vehicle HMI Design

Fang Chen, Jacques Terken

Jakob's Ten Usability Heuristics

Jakob's Ten Usability Heuristics

Nielsen Norman Group

Driver Distraction and Inattention: Advances in Research and Countermeasures

Driver Distraction and Inattention: Advances in Research and Countermeasures

Michael A. Regan, John D. Lee, Trent W. Victor

The Design of Everyday Things

The Design of Everyday Things

Don Norman

Human Factors in Automotive Engineering and Technology

Human Factors in Automotive Engineering and Technology

Guy H. Walker, Neville A. Stanton, Paul M. Salmon

The Ten Principles Behind Great Customer Experiences

The Ten Principles Behind Great Customer Experiences

Matt Watkinson

Automotive User Interfaces: Creating Interactive Experiences in the Car

Automotive User Interfaces: Creating Interactive Experiences in the Car

Gerrit Meixner, Christian Müller

USER RESEARCH Target Au—dience Analysis

To gain a clear understanding of our target users, we analyzed publicly available market data on New Energy Vehicle (EV) consumers. The resulting demographic insights provided a solid, data-driven foundation for our design, ensuring our solution would resonate with the primary user groups.

Insight: Millennials are the Dominant Buyers

Millennials (aged approx. 26-41) now account for over half of all new EV sales, making them the primary target generation for this project.

46-50

8.5%

41-45

13.3%

36-40

27.1%

31-35

29.4%

26-30

15.3%

20-25

7%

*Age Distribution of EV Buyers

Insight: Millennials are the Dominant Buyers

Millennials (aged approx. 26-41) now account for over half of all new EV sales, making them the primary target generation for this project.

46-50

8.5%

41-45

13.3%

36-40

27.1%

31-35

29.4%

26-30

15.3%

20-25

7%

*Age Distribution of EV Buyers

Insight: Millennials are the Dominant Buyers

Millennials (aged approx. 26-41) now account for over half of all new EV sales, making them the primary target generation for this project.

*Age Distribution of EV Buyers

64

Insight: Millennials are the Dominant Buyers

Millennials (aged approx. 26-41) now account for over half of all new EV sales, making them the primary target generation for this project.

*Age Distribution of EV Buyers

64

Insight: Millennials are the Dominant Buyers

Millennials (aged approx. 26-41) now account for over half of all new EV sales, making them the primary target generation for this project.

*Age Distribution of EV Buyers

Tier 1 Cities

47%

New Tier 1 Cities

21%

Other Cities

Insight: Millennials are the Dominant Buyers

Millennials (aged approx. 26-41) now account for over half of all new EV sales, making them the primary target generation for this project.

*Age Distribution of EV Buyers

Tier 1 Cities

47%

New Tier 1 Cities

21%

Other Cities

IDENTIFYING KEY PAIN POINTS & USER NEEDS

Following a comprehensive review of the current HMI landscape, we identified several recurring issues. To validate and deepen our understanding of real user needs, we gathered qualitative data through social media listening, analysis of user reviews, and in-depth interviews. This process was crucial for clarifying the core pain points and expectations of today's 'digital native' drivers.

Pain Points

Complex Operations

Deep and complex menu structures for simple tasks.

A steep learning curve requiring significant time to adapt.

Confusing Information Hierarchy

Deep and complex menu structures for simple tasks.

Forces users to focus excessively on the system, creating a distraction from the primary task of driving.

Lack of Personalisation & Intelligence

Limited ability to adapt to individual user preferences for climate, seating, or media.

The system fails to make dynamic adjustments based on the user's habits, preferences, or driving context.

Needs

My car must be a seamless extension of my digital life.
"It needs to respond to my requests intuitively, almost before I ask."
"The system should just work, seamlessly and intelligently, without needing constant configuration."
"I expect interactions to be fast and instantly responsive."
"It should remember my personal settings—for everything—and adjust for me automatically."

DESIGN IN TERMS OF CONTEXT

Effective HMI design is not monolithic; it must be context-aware. Organising functions and interface elements based on the user's situation is crucial for delivering a safe and intuitive experience.

In-car context is multi-layered, encompassing the driving state (e.g., driving, parked, charging) and the external environment (e.g., traffic, weather, location). It also includes personal factors like the driver's mood, accessibility needs, and cultural background.

To structure our design process, this project focuses on three primary scenarios. For each, we analyzed the core user tasks and design considerations to ensure the HMI adapts intelligently to the user's needs.

Driving Scenario

The core focus is on safety, glanceability, and providing critical driving information with minimal distraction.

Parking Scenario

When the vehicle is stationary or parking, the interface can offer more detailed controls and information, such as surround-view cameras and precise manoeuvering assistance.

Lifestyle Scenario

While parked or charging, the car transforms into a 'third space' for entertainment, work, or relaxation. The HMI provides access to immersive media, productivity tools, and comfort settings.

DESIGN STRATEGIES

Prioritise Clarity & Focus

Deliver critical information with maximum efficiency and minimal clutter, ensuring the driver's attention remains firmly on the road.

Engineer an Intuitive & Seamless Flow

Design interactions that are so intuitive they become second nature. This drastically reduces the user's cognitive load and learning curve.

Deliver a Smart & Personalised Experience

Leverage data and AI to create a proactive and personalised environment. The system should learn user preferences and anticipate needs, making the experience feel uniquely tailored to the individual.

INFORMATION ARCHITECTURE

In the driving context, deeply nested menus are dangerous. For this HMI system, I adopted a shallow hierarchy strategy:

  1. High-Frequency Actions: Placed in the 'Control Centre' for 1-tap access (e.g., Quick Toggles, Volume).

  2. Configuration: Detailed setups (e.g., ADAS, full Lighting customization) are housed in 'Settings', accessible only when parked or safe. This separation ensures that 80% of tasks are achievable within 2 taps, minimizing driver distraction.

Control Centre (Overlay)

Accessible from Top Swipe

Driving Modes

Lighting Controls

Quick Toggles

Volume

Brightness

HUD

Parking Assist

Home

Service Cards / Widgets

Vehicle Controls

Map & Navigation

Climate & Seats

Climate Settings

Air Quality Control

Seat Adjustment

Vehicle Settings

Quick Settings

Vehicle Controls

Driving

Lighting

Driver Assistance (ADAS)

Display

Sound

Energy

Battery Status

Charging & Power

Charging Settings

Range & Trip Analytics

Media & Info

Audio System

Video System

Applications (Apps)

WIREFRAMES

In this phase, we developed a comprehensive set of wireframes to define the HMI's core structure and functional layout. These low-fidelity blueprints allowed us to rapidly explore and validate the basic interaction model, focusing purely on usability and information hierarchy. By establishing a clear and logical foundation with these wireframes, we paved the way for an efficient visual and interaction design process.

状态栏

状态栏

卡片 1

卡片 1

卡片 2

卡片 2

地图

地图

Dock 栏

Dock 栏

卡片 3

卡片 3

导航快捷搜索

导航快捷搜索

Centre Console: Parked State

Centre Console: Parked State

Centre Console: Driving State

Centre Console: Driving State

状态栏

状态栏

卡片 1

卡片 1

卡片 2

卡片 2

Dock 栏

Dock 栏

卡片 3

卡片 3

导航快捷搜索

导航快捷搜索

车模

车模

Control Centre

Control Centre

Vehicle Settings

Vehicle Settings

控制中心

控制中心

快捷功能按钮

快捷功能按钮

快捷功能按钮

快捷功能按钮

状态栏

状态栏

Dock 栏

Dock 栏

导航栏

导航栏

设置列表(上下滑动)

设置列表(上下滑动)

信息可视化区域

信息可视化区域

风量滑块

风量滑块

状态可视化区

状态可视化区

控制按钮

控制按钮

控制按钮

控制按钮

控制按钮

控制按钮

控制按钮

控制按钮

空气 净化

空气 净化

温度调节

温度调节

温度调节

温度调节

空调

空调

座椅

座椅

状态栏

状态栏

Dock 栏

Dock 栏

Energy Management

Energy Management

Climate Control

Climate Control

状态栏

状态栏

Dock 栏

Dock 栏

状态可视化区

状态可视化区

主要功能操作区

主要功能操作区

重点信息展示

重点信息展示

Music Player

Music Player

Now Playing Screen

Now Playing Screen

状态栏

状态栏

Dock 栏

Dock 栏

导航栏

导航栏

音源切换

音源切换

播放控制

播放控制

专题卡片

专题卡片

为你推荐

为你推荐

精选歌单

精选歌单

专题卡片

专题卡片

专题卡片

专题卡片

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

歌单封面

状态栏

状态栏

Dock 栏

Dock 栏

1:15

1:15

4:39

4:39

歌词信息

歌词信息

专辑封面

专辑封面

HOME SCREEN

The centre console display is the nerve centre of the entire HMI, serving as the primary gateway for users to quickly access all functions. The interface intelligently adapts by automatically switching between 'Driving' and 'Stationary' modes based on the vehicle's state.

The design philosophy is centred on simplifying complex workflows to enhance the user experience. This enables the driver to effortlessly obtain information and execute commands while on the move, ensuring every interaction is intuitive, efficient, and user-focused.

3D Vehicle Control Interface

In the stationary state, the interface displays a detailed 3D model of the vehicle. This provides an intuitive and visually rich way for users to access and control specific vehicle functions, such as opening doors or checking tyre pressure. It transforms abstract settings into direct, tangible interactions.

Integrated Map & Navigation

After a destination is set, the map becomes the primary view, ensuring navigation is always clear and present. To minimise distraction, crucial service cards like media and climate controls remain accessible as persistent elements, allowing the driver to make adjustments without ever leaving the navigation screen.

Core Interaction Model & Gestures

The interaction model is designed for seamless adaptability across different driving scenarios. Key information and frequently used controls are always accessible, while a streamlined gesture system helps the driver operate the HMI effortlessly and without distraction. This reduces cognitive load and ensures a fluid, intuitive user experience.

Swipe up or down to browse through service cards

Swipe left to dismiss a card

Tap directly on the model for intuitive one-touch controls

Rotate the 3D vehicle model to access contextual controls

Service Cards: Modular & Personalised

The home screen is built upon a system of interactive Service Cards, or 'widgets'. Each card acts as a direct gateway to key functions and information, designed with a focus on glanceability and immediate usability.

Positioned in the primary touch zone for easy reach, they allow for quick, one-touch actions. The system also supports full personalisation, enabling users to arrange the cards according to their preferences and making the experience uniquely their own.

QUICK ACCESS SCREEN

The Quick Access Screen serves as an auxiliary control panel, designed to provide rapid access to essential functions and information. It is accessible via a simple swipe-down gesture from any screen, allowing the driver to make adjustments safely and with minimal distraction.

Visual & Intuitive Controls

Functions are represented by clear, universally recognisable icons rather than text. This visual approach enhances recognition speed and reduces cognitive load. The layout is also fully customisable to suit user preferences.

Ergonomic Grouping & Layout

Controls are organised into logical groups based on function type and frequency of use. The layout is informed by Fitts's Law, with larger, more critical targets placed in easily accessible areas to improve accuracy and speed, aiding muscle memory over time.

Personalisation

The Quick Access screen is fully customisable, allowing each user to create a layout that perfectly matches their personal habits and needs. This transforms the interface from a static tool into a dynamic and personal control centre. The simple drag-and-drop system empowers users to build their own efficient workflow.

ADVANCED DRIVER ASSISTANCE SYSTEM (ADAS)

Our design for the ADAS (Advanced Driver Assistance System) focuses on building driver trust and confidence through intuitive control and clear communication. The dedicated settings page empowers users to easily personalise their experience by adjusting the sensitivity and operational modes of key features like Adaptive Cruise Control, Lane Keep Assist, and Collision Warning.

By providing a streamlined workflow and transparent real-time feedback on the system's status, our design ensures users feel informed and in control, leading to a safer and more assured driving experience.

Fitts's Law

The size of a target and its distance directly impact the time and precision of an operation. The side navigation bar is placed in a location that is easy for the driver to reach and provides sufficiently large touch targets. This conforms to Fitts's Law and helps to improve the user's operational efficiency.

Clear IA & Visual Hierarchy

The design of the side navigation bar clearly presents the information hierarchy, allowing users to quickly find their desired functions. Typography is leveraged to improve operations and reduce page switching. Visually, a clear distinction between primary and secondary information reduces the user's cognitive load, while overall consistency ensures users feel familiar across different settings pages.

Information Visualisation

System statuses and settings are presented through clear visualisations and graphics, rather than just text. This allows users to intuitively understand the function and status of assistance features. Dynamic effects and real-time feedback further enhance clarity, helping users to quickly grasp how the system is operating.

Help & Documentation

To build user trust and understanding, each ADAS feature is accompanied by concise, easily accessible information. This supplementary text explains the purpose and behaviour of each setting, ensuring users can confidently understand the system's logic and make informed decisions.

ADAS Status & Alert Visualisations

To improve the user's comprehension of and reaction time to ADAS statuses, we developed a system of intuitive, visual 'state cards'. These cards reduce the complexity of information processing by helping users quickly identify the operational state of any given feature. A unified visual language, combining consistent iconography with a clear colour-coded system, allows the user to instantly recognise the current status and warning level. This clear feedback hierarchy enables drivers to monitor the system at a glance and react promptly, ultimately enhancing both their safety and their confidence in the technology.

CLIMATE AND SEAT ADJUSTMENT

The design of the climate and seat module prioritises a user-friendly, direct manipulation experience. Combining an intuitive visual interface with a clean layout, it allows occupants to effortlessly adjust temperature, fan speed, and seat heating/ventilation.

The system supports full personalisation for different occupants and enhances the user's sense of control through clear, immediate visual feedback.

Intuitive Visual Interface

The primary climate interface is designed for immediate comprehension. Rather than relying on abstract icons, the system uses a realistic visualisation of the cabin's airflow. This allows users to instantly understand and confirm their adjustments, such as fan speed and direction, through real-time visual feedback.

Independent Multi-Zone Control

The system offers independent climate and comfort zones, empowering the driver and passengers to tailor their settings individually. This includes multi-zone air conditioning as well as personalised seat heating, ventilation, and steering wheel heating. This granular control significantly enhances the comfort and personalised experience for every occupant.

ENERGY MANAGEMENT

The Energy Management screen is an integrated interface designed to tackle a core challenge of EV ownership: range anxiety. It provides a comprehensive hub for all energy-related information and tools. By displaying real-time data on battery status, estimated range, and consumption, it empowers users to confidently understand and manage their vehicle's energy.

Strategic Page Layout

The layout is organised into three clear zones: the Key Information Display, the Primary Interaction Area, and the Status Visualisation area. To ensure greater convenience, the main interaction area is positioned within the optimal ergonomic zone for the driver. This clear structure helps users quickly find information, while the interaction design minimises page jumps for a more efficient and seamless experience.

Intuitive Data Visualisation

Adopting a 'what you see is what you get' (WYSIWYG) philosophy, the graphical design allows users to easily identify and distinguish between different energy states and modes. This visualisation not only improves the immediate comprehensibility of the information but also helps users make faster, more informed decisions, enhancing their sense of control over the vehicle's energy efficiency.

MUSIC PLAYER

The Music Player module is designed to deliver a rich and intuitive audio experience, seamlessly integrating user needs with the capabilities of the smart vehicle system. It offers a unified interface supporting multiple audio sources and playback controls, complemented by personalised playlists and intelligent recommendations, allowing users to quickly find and enjoy the music they love.

Framework & Layout

The main page is structured into distinct zones for effortless navigation, including a main navigation bar, smart recommendations, curated playlists, a 'Now Playing' bar, and a search function. This clear framework allows users to quickly locate and discover content.

Effortless Playback

By placing a play button directly on the album art, we significantly shorten the interaction path for a core user task. This 'one-touch' design reduces interaction time and minimises distraction, directly enhancing driver safety and operational efficiency.

Card-Based UI Design

The interface is built on a card-based design system, where each card acts as a self-contained block of information. This modular approach enhances usability and creates a strong visual hierarchy. It allows complex content to be simplified and organised, ensuring key information is always highlighted and interactions are intuitive.

Clear Track Information

The interface displays comprehensive track information, including the artist, album art, and lyrics, providing a complete overview of the currently playing song.

Full Playback Control

All essential music controls are provided to ensure convenient operation. This includes standard functions like play/pause, next/previous track, and volume, as well as features like 'favourite', and repeat/loop modes.

THANKS

EV CAR HMI DESIGN

THANKS

EV CAR HMI DESIGN

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